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  • @yatish: You have to manually change the code of the function IsTouchDevice() in public.js file.

    As you said, a plugin update will erase this fix and then you will have to fix it again. That’s why I emailed Tom to ask him to fix this bug for the next release.

    Anyway, this is a good temporary solution before getting a fixed version of the plugin.

    So I think that the issue is a false positive on the isTouchDevice check.

    It is indeed. To solve the problem, I changed the code of the function IsTouchDevice() in public.js file of the plugin.
    The new code looks like this:

    function isTouchDevice() {
    return (‘ontouchstart’ in document.documentElement && navigator.userAgent.toLowerCase().indexOf(‘chrome’) == -1); }

    Now it works properly on every devices. Hope it helps.

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