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  • Forum: Plugins
    In reply to: [Woo 3D Viewer] Materials

    Ok – managed to get it working.

    Reading the readme.txt in the plugin folder helps!

    To get the texture to display put the obj mtl and png in the same folder. Then archive it as a zip. Then upload the zip file and select this as your model.

    Additionally you need to make sure the mtl file references just the name of the texture and doesn’t contain a directory filepath inherited from your computer.

    i.e. change this line in the mtl file:
    map_Kd C:\\Users\\filepath\\folder\\texture.png

    to this:
    map_Kd texture.png

    Forum: Plugins
    In reply to: [Woo 3D Viewer] Materials
    Lovecraft

    (@lovecraft)

    I see on your website it has texture support

    How to get the texture to display?

    I have an obj and mtl file – and a corresponding png for the texture

    but the obj doesn’t seem to automatically detect the texture referenced in the mtl

    nor does it display different materials referenced in the mtl

    is there a trick to naming or uploading assets to get them to display

    also is there a limit on how big/complex the model can be? Not having much luck with models over 2-3MB

    would be keen to update to PRO if I can get this working

Viewing 2 replies - 1 through 2 (of 2 total)