Teams with Player Matches Config
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Hi there – I was hoping to get in touch with someone on Slack, but also will try posting here to see if anyone has an idea for me. I want to move forward with purchasing a premium license, but before doing so I want to confirm the tool will be useful for me longer term. If I have to buy a license to hear back on this, let me know.
I’m helping create a site for a small Tetris game community that runs a league style season of games. However, I can’t quite figure out the best way to represent the exact scenario and requirements within SportsPress without either introducing a bunch of complexity or loss of good functionality.
Here is how the league works in a general sense, ignoring some finer details:
– There are 8 teams
– Each team has 10-12 players with different ranks
– There are multiple “matches” throughout the season, whereby one team plays against another
– In a match, 3-5 players (usually 4) from each team (let’s say Team A and B) play against each other. So Player A1 will play Player B1 in a best of 5, Player A2 vs Player B2, etc.
– Teams receive “points” for the number of individual “Best of 5” individual matches wonI know SportsPress has a setting between “team vs team” or “player vs player”, but this is a unique situation where it’s actually both.
The best way I’ve figured out to accomplish this is to essentially have “Game 1”, “Game 2″… “Game 5” player performance “score” variables and a “wins” variable. So basically these score variables can be used to capture each player’s score performance for up to the max number of possible games which is 5. Then the “win” variable is manually used to represent who won the individual game. Then for “event results” I have a total “points” variable that counts up the “wins”.
While this “works”, it has key disadvantages:
– It has a lot of manual work involved
– It is visually confusing to look at the individual player match outcomes
– Statistics are not really possible, for example the “average score” for a player is not possible because there is not a guaranteed constant number of games per event (so can’t do Game 1 + Game 2 + Game 3 + Game 4 + Game 5 / 5 because they might only play 3 games). We want to have good player stats, so this setup will not be capturing things well.
– It feels very against the grain in general, and there are probably other caveats I’m not even seeing yetSorry for the long post here, but I’m hoping someone can point me in a better direction, give me guidance on how I can modify the code myself, or otherwise weigh in somehow before I invest a lot more time. Thanks.
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